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It is an extremely important building, which allows you to produce units with firearms. You will need 100 florins and eight years of the construction. This structure requires a fort and replaces it. Moreover, it has eight towers from, which archers can shower up hostile forces. Its inner ring is made of stone that is more difficult to destroy.
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You can put up several fortifications and advanced civilian buildings: The price list and the time for the construction are the following: The farmland has a four-stage improvement. They generate the major part of your revenues.
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It costs 740 florins and takes four years for erection. It allows you to convey your troops across the provinces, organize commercial relations with allies, and make combat ships. You can build the seaport only within the coastal area of a certain region. The advanced version needs the primary one and doubles the construction time. The basic variant requires the related mineral resource in the province. By the way, each premise is possible to upgrade. Each facility takes two years for construction. It is possible to replace the common variant by the complex one, which brings more revenue. There are silver, gold, salt, cooper facilities. The fort requires watchtower to be constructed, 200 florins and one year. In addition, it allows seeing invisible units such as spies or assassins.
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If your defense has flaws, you cannot sustain the enemy’s assault. Your success depends on the way you build the premises. Thus, it will be easier to play them for the period of 1087.Īs an empire should develop the powerful ground environment, it is essential to be good at the types of buildings and their features available in the game. For instance, Byzantines are very strong in the early Middle Ages but face a decadence in the late medievalism. The initial strength of your faction depends on the period, as there is an attachment to the historical context. While starting a new campaign, you will be able to choose between three periods: Early (the starting point is 1087 AD), High (1205 AD), and Late times (1321). Those, whom you can direct are Danes, Russians, Turks, Egyptians, English, French, Poles, Germans, Almohads, Byzantines, Spanish, and Italians. There are several playable and unplayable nations. While getting started, you can choose between many factions. The game embraces the period of the Dark Ages. Medieval: Total War is a turn-based global strategy, which gives you an opportunity to develop your own empire, conquer other kingdoms and become a world ruler. Guide to Buildings in the Medieval: Total War
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